The empirical try out was conducted to 261 grade XI MIA students, while the application of the media was conducted to 32 grade X MIA students of State Senior High School (SSHS) 2 Banguntapan using the Power Points materials. It was conducted in two phases, with the first phase for empirical try out of the test and second phase for the application of MIKIMOM to reveal the effectiveness of the developed media in teaching. It is quantitative research with the quasi experimental research design. This research aims to reveal the effectiveness of the use of the Android-based carom games comic integrated to discovery learning (MIKIMOM) in improving critical thinking and mathematical representation in the teaching of physics.
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